CAMPAIGN 2 - council's gambit

theme - Espionage

goal - gain money

story hook - old friend

plot -  A - B - C quest

climax - prevented deed

general setting - cosmopolitan city

specific setting 1 - demi - human

specific setting 2 - catacombs

master villain - organizer

minor villain 1 - chief assassin

minor villain 2 - inquisitor

ally/neural - absent minded expert

monster encounter - assassin monster

character encounter - black mailer

death trap -
tomb death-traps


special condition - no hurting the villain

red herring - 
looney has it all wrong


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